Rust Data LabData lab · live
Live readings Servers11,869 Players97,045 Populated3,902 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 8,973, its rank

SychkaRust1

Offline 178.173.248.141:27002 checked 34d ago

modded
Join the experiment
Atomic mass · players now 8/ 200 4% full Room to join
7-day average0peak –
Rank · atomic number#8,973top 40%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak8players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 22:00 UTC34d ago 8 – running 0
Thu 24 Sep, 14:27 UTC35d ago 8 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 185
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  4. 4 Ru 404 RUST 2Х|ДЛ… 92
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Quick answers

from the figures on this page

Map and rules

What map is in play on SychkaRust1?

A procedural map of size 3,000 with seed 233782 runs on SychkaRust1, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has SychkaRust1 set, and what settings are in force?

No gather rate appears in the name of SychkaRust1. Nothing is published about a group limit. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts SychkaRust1?

No region is published by SychkaRust1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.173.248.141:27002.

On what Rust version does SychkaRust1 operate?

Rust network protocol 2306 and build 163794 on Linux is what SychkaRust1 uses. The protocol must match for you to join; Steam will update your game.

How dependable is SychkaRust1 for staying online?

SychkaRust1 is not online at the moment; the last sighting was 34 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on SychkaRust1?

Too few wipes are on record for SychkaRust1 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 34 days 15 hours ago the current world was made.

What does a typical wipe day on SychkaRust1 involve?

Recent wipes on average reached 8 players at their busiest. Peak numbers on the latest wipe came 5 hours in.

Where it appears

How should you read the tags on SychkaRust1?

The game's server browser reads the tags SychkaRust1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; v2306 (Protocol): The server runs protocol 2306, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; h14d047d1 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SychkaRust1 come up?

You will find SychkaRust1 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z.

Player numbers

Against other Rust servers, where does SychkaRust1 place?

The seven-day player-hours table has SychkaRust1 at #8,973, in the top 40% of ranked servers.

How many players does SychkaRust1 have at the moment?

SychkaRust1 is offline at the moment; the last sighting was 34 days 10 hours ago.

How to join

What is the way to join SychkaRust1?

In Rust, press F1 and enter client.connect 178.173.248.141:27002. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://anti-rust.gamestores.ru/#/app/store/.

Server tags

what each one means

Published as mp200,ptrak,v2306,h14d047d1,stok,gmrust,cs163794,^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
v2306
Protocol The server runs protocol 2306, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h14d047d1
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.