Element card · group Modded · atomic number 15,275, its rank
ScoobyDooRUST
Offline 178.176.189.70:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:55 UTC16d ago | 1 | – | running | 0 |
| Sun 11 Oct, 16:54 UTC17d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on ScoobyDooRUST?
Generated by the game, the map on ScoobyDooRUST is procedural.
How is ScoobyDooRUST configured, and what rules apply?
Nothing in the name of ScoobyDooRUST gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts ScoobyDooRUST?
Nothing about a region is published by ScoobyDooRUST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.176.189.70:28015.
What Rust version does ScoobyDooRUST currently run?
On Windows, ScoobyDooRUST is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ScoobyDooRUST stay up, and how reliable is its uptime?
ScoobyDooRUST is not online at the moment; the last sighting was 10 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 6 October 2026.
Wipes and resets
How often does a wipe happen on ScoobyDooRUST, and at what time?
ScoobyDooRUST's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days ago.
On ScoobyDooRUST, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
Where it appears
How should you read the tags on ScoobyDooRUST?
These are the tags ScoobyDooRUST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does ScoobyDooRUST come up?
You will find ScoobyDooRUST on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does ScoobyDooRUST hold among Rust servers?
Player hours over the last week put ScoobyDooRUST at #15,275, inside the top 70% of ranked servers.
How many players does ScoobyDooRUST have at the moment?
ScoobyDooRUST is offline at the moment; the last sighting was 10 days 4 hours ago.
How to join
What steps get you onto ScoobyDooRUST?
Open the console with F1 in Rust and type client.connect 178.176.189.70:28015. The Launch Rust button on this page does the same job through Steam.