Rust Data LabData lab · live
Live readings Servers11,771 Players77,302 Populated3,736 Fresh wipes · 3h138 Sampled every 5 min

Element card · group Modded · atomic number 14,402, its rank

Season4

Offline 178.178.240.244:28015 checked 16d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#14,402top 65%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 192
    ShockRust | Blue | NoLimit no group limit · 156 on average 192/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 180
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 180/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 144
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average 144/ 700
  5. 5 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 49
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 49/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Season4?

Generated by the game, the map on Season4 is procedural.

What settings and rules apply on Season4?

No gather rate appears in the name of Season4. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Season4 based in?

Nothing about a region is published by Season4. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.178.240.244:28015 is the address it uses.

On what Rust version does Season4 operate?

On Windows, Season4 is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Season4 for staying online?

Currently offline, Season4 was last seen 16 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

Wipe days

When does Season4 wipe, and how often?

The record holds too few of Season4's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 2 hours ago.

Lists and tags

How should you read the tags on Season4?

The game's server browser reads the tags Season4 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Season4 come up?

You will find Season4 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Season4 hold among Rust servers?

The seven-day player-hours table has Season4 at #14,402, in the top 65% of ranked servers.

What does the current player count on Season4 tell you?

The last recorded sighting of Season4 was 16 days 18 hours ago, and it is offline now.

Getting on

What is the way to join Season4?

Open the console with F1 in Rust and type client.connect 178.178.240.244:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players It has 15 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.