Element card · group Modded · atomic number 16,787, its rank
TEST
Offline 178.178.89.235:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on TEST?
The map on TEST is procedural, made by the game.
What rules has TEST set, and what settings are in force?
The name of TEST carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is TEST based in?
Nothing about a region is published by TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 178.178.89.235:28015 is the address it uses.
On what Rust version does TEST operate?
On Windows, TEST is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
How reliably does TEST stay online?
Currently offline, TEST was last seen 27 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on TEST, and at what time?
Too few wipes are on record for TEST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 38 days 13 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on TEST?
The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
You will find TEST on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does TEST compare with other servers in the rankings?
Player hours over the last week put TEST at #16,787, inside the top 70% of ranked servers.
How full is TEST right now?
No live signal from TEST right now, which was last seen 27 days 17 hours ago.
Connection
What steps get you onto TEST?
You can connect by pressing F1 in Rust and entering client.connect 178.178.89.235:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.