Element card · group Modded · atomic number 16,949, its rank
TestServer
Offline 178.178.89.58:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
153
ShockRust | Blue | NoLimit 153/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
126
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126/ 100
- 3 Re RETRO RUST #1 … 134
-
4
Ru
RustSpain.com …
28
RustSpain.com | EU Main 28/ 200
- 5 Ru 404 RUST 2Х|ДЛ… 147
-
6
Ru
404 RUST 2Х|ДЛ…
45
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 45/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on TestServer?
Generated by the game, the map on TestServer is procedural.
What rules has TestServer set, and what settings are in force?
The name of TestServer carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does TestServer sit?
Nothing about a region is published by TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.178.89.58:28015.
What Rust version does TestServer currently run?
Rust network protocol 2633 and build 165217 on Windows is what TestServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TestServer for staying online?
Right now TestServer is offline, with its last appearance 29 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipe schedule
How often does a wipe happen on TestServer, and at what time?
The record holds too few of TestServer's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 days 11 hours ago the current world was made.
Tags, lists
What should you understand from the tags TestServer carries?
These are the tags TestServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TestServer come up?
The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does TestServer place?
The seven-day player-hours table has TestServer at #16,949, in the top 71% of ranked servers.
How full is TestServer right now?
No live signal from TestServer right now, which was last seen 29 days 23 hours ago.
How to join
What is the way to join TestServer?
You can connect by pressing F1 in Rust and entering client.connect 178.178.89.58:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.