Rust Data LabData lab · live
Live readings Servers11,811 Players72,496 Populated3,745 Fresh wipes · 3h140 Sampled every 5 min

Element card · group Modded · atomic number 15,467, its rank

TEST

Offline 178.178.94.57:28015 checked 37d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,467no region published
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 117
    ShockRust | Blue | NoLimit no group limit · 164 on average 117/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 119
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 119/ 225
  4. 4 Ru RustSpain.com … 29
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 113
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 113/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 35/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on TEST?

A procedural map runs on TEST, generated by the game.

What rules has TEST set, and what settings are in force?

The name of TEST carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does TEST sit?

There is no region on record for TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.178.94.57:28015 is the address it uses.

What Rust version does TEST currently run?

Rust network protocol 2632 and build 160556 on Windows is what TEST uses. The protocol must match for you to join; Steam will update your game.

How dependable is TEST for staying online?

TEST is not online at the moment; the last sighting was 37 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on TEST, and at what time?

Too few wipes are on record for TEST to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 13 hours ago.

Tags, lists

What should you understand from the tags TEST carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160556 (Build): It runs build 160556; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list TEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does TEST appear in?

You will find TEST on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does TEST hold among Rust servers?

Player hours over the last week put TEST at #15,467, inside the top – of ranked servers.

What does the current player count on TEST tell you?

The last recorded sighting of TEST was 37 days 13 hours ago, and it is offline now.

Getting on

How can you connect to TEST?

You can connect by pressing F1 in Rust and entering client.connect 178.178.94.57:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs160556
Build It runs build 160556.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.