Element card · group Modded · atomic number 14,459, its rank
nameserver
Offline 178.187.35.47:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
How is nameserver configured, and what rules apply?
Nothing in the name of nameserver gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts nameserver?
Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 178.187.35.47:28015.
What Rust version does nameserver currently run?
Rust network protocol 2633 and build 164530 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does nameserver stay online?
Currently offline, nameserver was last seen 36 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipe days
What is the wiping pattern on nameserver?
The record holds too few of nameserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 22 hours ago.
Lists and tags
What should you understand from the tags nameserver carries?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list nameserver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
You will find nameserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does nameserver place?
The seven-day player-hours table has nameserver at #14,459, in the top 63% of ranked servers.
How many players does nameserver have at the moment?
The last recorded sighting of nameserver was 36 days 21 hours ago, and it is offline now.
How to join
How can you connect to nameserver?
Open the console with F1 in Rust and type client.connect 178.187.35.47:28015. The Launch Rust button on this page does the same job through Steam.