Rust Data LabData lab · live
Live readings Servers11,826 Players82,123 Populated3,756 Fresh wipes · 3h273 Sampled every 5 min

Element card · group Modded · atomic number 15,315, its rank

LanPort2

Offline 178.196.142.123:28015 checked 9d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,315top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 35 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:31 UTC14d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 118
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 118/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 79
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 79/ 700
  5. 5 Ru RustSpain.com … 40
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  6. 6 Ru 404 RUST 2Х|ДЛ… 246
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Quick answers

from the figures on this page

Server setup

What map is in play on LanPort2?

A procedural map of size 6,000 with seed 1876217355 runs on LanPort2, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is LanPort2 configured, and what rules apply?

Nothing in the name of LanPort2 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does LanPort2 sit?

Nothing about a region is published by LanPort2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 178.196.142.123:28015.

Which Rust version is LanPort2 on?

On Linux, LanPort2 is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

How reliably does LanPort2 stay online?

Right now LanPort2 is offline, with its last appearance 9 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipes and resets

What is the wiping pattern on LanPort2?

LanPort2's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 6 hours ago.

On LanPort2, what happens when wipe day arrives?

Recent wipes on average reached 4 players at their busiest. The latest wipe's peak fell 35 hours after it began.

Tags, lists

What should you understand from the tags LanPort2 carries?

The game's server browser reads the tags LanPort2 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LanPort2 come up?

You will find LanPort2 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does LanPort2 compare with other servers in the rankings?

LanPort2 sits at #15,315 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on LanPort2 tell you?

No live signal from LanPort2 right now, which was last seen 9 days 19 hours ago.

How to join

How can you connect to LanPort2?

You can connect by pressing F1 in Rust and entering client.connect 178.196.142.123:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://lanport.ch.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.