Element card · group Modded · atomic number 12,934, its rank
SoSAalnYA
Offline 178.206.250.108:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on SoSAalnYA?
The map on SoSAalnYA is procedural, made by the game.
What rules has SoSAalnYA set, and what settings are in force?
No gather rate appears in the name of SoSAalnYA. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is SoSAalnYA based in?
There is no region on record for SoSAalnYA. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.206.250.108:28015 is the address it uses.
On what Rust version does SoSAalnYA operate?
Rust network protocol 2634 and build 167781 on Windows is what SoSAalnYA uses. The protocol must match for you to join; Steam will update your game.
How reliably does SoSAalnYA stay online?
Right now SoSAalnYA is offline, with its last appearance 14 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.
Wipe schedule
How often does a wipe happen on SoSAalnYA, and at what time?
SoSAalnYA's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 14 days 13 hours ago the current world was made.
Where it appears
What should you understand from the tags SoSAalnYA carries?
These are the tags SoSAalnYA makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does SoSAalnYA appear in?
The Rust Data Lab lists that include SoSAalnYA are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does SoSAalnYA hold among Rust servers?
The seven-day player-hours table has SoSAalnYA at #12,934, in the top 60% of ranked servers.
How full is SoSAalnYA right now?
SoSAalnYA is offline at the moment; the last sighting was 14 days 12 hours ago.
Connection
What steps get you onto SoSAalnYA?
Open the console with F1 in Rust and type client.connect 178.206.250.108:28015. The Launch Rust button on this page does the same job through Steam.