Element card · group Modded · atomic number 13,671, its rank
Local Test Server
Offline 178.208.100.205:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Local Test Server?
A procedural map runs on Local Test Server, generated by the game.
What rules has Local Test Server set, and what settings are in force?
The name of Local Test Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Local Test Server sit?
No region is published by Local Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.208.100.205:28015 is the address it uses.
On what Rust version does Local Test Server operate?
On Windows, Local Test Server is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
How reliably does Local Test Server stay online?
Right now Local Test Server is offline, with its last appearance 33 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Local Test Server?
The record holds too few of Local Test Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 5 hours ago.
Lists and tags
How should you read the tags on Local Test Server?
The game's server browser reads the tags Local Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Local Test Server appear in?
You will find Local Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Local Test Server hold among Rust servers?
Local Test Server sits at #13,671 for seven-day player hours, placing it in the top 61% of ranked servers.
How full is Local Test Server right now?
Local Test Server is offline at the moment; the last sighting was 33 days 3 hours ago.
How to join
How can you connect to Local Test Server?
You can connect by pressing F1 in Rust and entering client.connect 178.208.100.205:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.