Element card · group Modded · atomic number 15,348, its rank
Event Test Server
Offline 178.208.110.3:28035 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Event Test Server?
The map on Event Test Server is procedural, made by the game.
What rules has Event Test Server set, and what settings are in force?
Nothing in the name of Event Test Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server facts
In what location does Event Test Server sit?
No region is published by Event Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.208.110.3:28035.
Which Rust version is Event Test Server on?
Rust network protocol 2634 and build 167398 on Windows is what Event Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Event Test Server stay online?
Event Test Server is not online at the moment; the last sighting was 5 days 6 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Event Test Server, and at what time?
Event Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 6 hours ago.
Where it appears
What should you understand from the tags Event Test Server carries?
These are the tags Event Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Event Test Server appear in?
The Rust Data Lab lists that include Event Test Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does Event Test Server compare with other servers in the rankings?
Player hours over the last week put Event Test Server at #15,348, inside the top 69% of ranked servers.
How many players does Event Test Server have at the moment?
No live signal from Event Test Server right now, which was last seen 5 days 6 hours ago. The past week gives an average of 0 players.
Connection
How can you connect to Event Test Server?
In Rust, press F1 and enter client.connect 178.208.110.3:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.