Rust Data LabData lab · live
Live readings Servers11,699 Players40,133 Populated2,984 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 15,353, its rank

KRAKEN | TEST | STABLE

Offline 178.208.177.88:28017 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Wed 21 OctWed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:18 UTC7d ago 3 – running 2
Wed 21 Oct, 05:42 UTC7d ago 3 – 0.5 days 0
Thu 15 Oct, 09:14 UTC13d ago 1 halved by day 1 5.9 days 1
Wed 14 Oct, 09:51 UTC14d ago 2 – 1 days 1
Tue 13 Oct, 11:47 UTC15d ago 2 – 0.9 days 0
Thu 8 Oct, 09:25 UTC20d ago 1 halved by day 2 5.1 days 0
Wed 7 Oct, 15:10 UTC21d ago 1 – 0.8 days 0
Wed 7 Oct, 08:13 UTC21d ago 1 – 0.3 days 1
Tue 6 Oct, 19:17 UTC22d ago 1 – 0.5 days 0
Tue 6 Oct, 12:07 UTC22d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on KRAKEN | TEST | STABLE?

A procedural map of size 4,000 with seed 1337 runs on KRAKEN | TEST | STABLE, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: discord.gg/kraken-rust.

How is KRAKEN | TEST | STABLE configured, and what rules apply?

No gather rate appears in the name of KRAKEN | TEST | STABLE. Group size is capped at 14 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts KRAKEN | TEST | STABLE?

There is no region on record for KRAKEN | TEST | STABLE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.208.177.88:28017.

Which Rust version is KRAKEN | TEST | STABLE on?

Rust network protocol 2635 and build 168909 on Linux is what KRAKEN | TEST | STABLE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does KRAKEN | TEST | STABLE stay online?

Right now KRAKEN | TEST | STABLE is offline, with its last appearance 5 days 3 hours ago. For the last 7 full days, 47 of 168 hours were online, giving 28% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipe schedule

How often does a wipe happen on KRAKEN | TEST | STABLE, and at what time?

No next wipe can be predicted on KRAKEN | TEST | STABLE: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 8 hours ago.

How does KRAKEN | TEST | STABLE look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.5.

Lists and tags

Which meanings sit behind the tags on KRAKEN | TEST | STABLE?

These are the tags KRAKEN | TEST | STABLE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts14 (Group limit): No team may exceed 14; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does KRAKEN | TEST | STABLE come up?

These themed Rust Data Lab lists carry KRAKEN | TEST | STABLE: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does KRAKEN | TEST | STABLE place?

The seven-day player-hours table has KRAKEN | TEST | STABLE at #15,353, in the top 69% of ranked servers.

How full is KRAKEN | TEST | STABLE right now?

The last recorded sighting of KRAKEN | TEST | STABLE was 5 days 3 hours ago, and it is offline now. Over seven days the mean player count is 0.

Getting on

How can you connect to KRAKEN | TEST | STABLE?

Open the console with F1 in Rust and type client.connect 178.208.177.88:28017. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts14
Group limit No team may exceed 14.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.