Element card · group Modded · atomic number 4,603, its rank
Odesa
Online 178.212.192.247:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:06 UTC3d ago | 1 | – | running | 0 |
| Fri 23 Oct, 11:34 UTC6d ago | 1 | held half | 2.2 days | 1 |
| Wed 21 Oct, 21:58 UTC7d ago | 3 | – | 1.6 days | 0 |
| Tue 20 Oct, 10:10 UTC9d ago | 2 | – | 1.5 days | 0 |
| Fri 2 Oct, 11:42 UTC27d ago | 1 | held half | 17.9 days | 1 |
| Fri 2 Oct, 05:26 UTC27d ago | 1 | – | 0.3 days | 0 |
| Thu 1 Oct, 20:05 UTC FW27d ago | 2 | – | 0.4 days | 0 |
| Fri 18 Sep, 18:50 UTC40d ago | 1 | held half | 13.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Odesa?
A procedural map runs on Odesa, generated by the game.
How is Odesa configured, and what rules apply?
The name of Odesa carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is Odesa based in?
No region is published by Odesa. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.212.192.247:28015.
What Rust version does Odesa currently run?
Rust network protocol 2635 and build 168909 on Windows is what Odesa uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Odesa stay up, and how reliable is its uptime?
Right now, Odesa is reachable. For the last 7 full days, 103 of 168 hours were online, giving 61% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
When does Odesa wipe, and how often?
No next wipe can be predicted on Odesa: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 3 days 22 hours ago the current world was made.
What does a typical wipe day on Odesa involve?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.
Tags, lists
How should you read the tags on Odesa?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Odesa publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Odesa appear in?
The Rust Data Lab lists that include Odesa are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does Odesa compare with other servers in the rankings?
Odesa sits at #4,603 for seven-day player hours, placing it in the top 21% of ranked servers.
What does the current player count on Odesa tell you?
Odesa currently shows 0 players across 10 slots. Averaged over the past week: 1 players, peaking at 3. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.
Connection
What steps get you onto Odesa?
Open the console with F1 in Rust and type client.connect 178.212.192.247:28015. The Launch Rust button on this page does the same job through Steam.