Rust Data LabData lab · live
Live readings Servers11,811 Players70,411 Populated3,728 Fresh wipes · 3h140 Sampled every 5 min

Element card · group Modded · atomic number 16,009, its rank

Local server 261

Offline 178.213.4.24:28015 checked 23d ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#16,009top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 104
    ShockRust | Blue | NoLimit no group limit · 164 on average 104/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 113
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 113/ 225
  4. 4 Ru RustSpain.com … 29
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 105
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 105/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 33
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 33/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Local server 261?

Generated by the game, the map on Local server 261 is procedural.

How is Local server 261 configured, and what rules apply?

The name of Local server 261 carries no gather rate. The server publishes no limit on group size. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: Valve's VAC.

Server details

In what location does Local server 261 sit?

Nothing about a region is published by Local server 261. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 178.213.4.24:28015.

What Rust version does Local server 261 currently run?

On Windows, Local server 261 is running Rust network protocol 2332. The protocol must match for you to join; Steam will update your game.

Does Local server 261 stay up, and how reliable is its uptime?

Right now Local server 261 is offline, with its last appearance 23 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Local server 261?

Too few wipes are on record for Local server 261 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 16 hours ago.

Lists and tags

What should you understand from the tags Local server 261 carries?

The game's server browser reads the tags Local server 261 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; v2332 (Protocol): The server runs protocol 2332, so your game needs the same version; ptrak (Networking): The network layer is RakNet, standard in the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Local server 261 appear in?

These themed Rust Data Lab lists carry Local server 261: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.

Population

What position does Local server 261 hold among Rust servers?

Local server 261 sits at #16,009 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on Local server 261 tell you?

Local server 261 is offline at the moment; the last sighting was 23 days 9 hours ago.

Connection

How can you connect to Local server 261?

Open the console with F1 in Rust and type client.connect 178.213.4.24:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
v2332
Protocol The server runs protocol 2332, so your game needs the same version.
ptrak
Networking The network layer is RakNet, standard in the game.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.