Rust Data LabData lab · live
Live readings Servers11,777 Players79,963 Populated3,725 Fresh wipes · 3h154 Sampled every 5 min

Element card · group Modded · atomic number 15,432, its rank

Local server 261

Offline 178.213.5.75:28015 checked 2d ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,432top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 181
    ShockRust | Blue | NoLimit no group limit · 156 on average 181/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 188
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 188/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 141
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average 141/ 700
  5. 5 Ru RustSpain.com … 20
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 20/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 43
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 43/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Local server 261?

A procedural map runs on Local server 261, generated by the game.

What rules has Local server 261 set, and what settings are in force?

No gather rate appears in the name of Local server 261. The server publishes no limit on group size. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Local server 261 based in?

There is no region on record for Local server 261. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 178.213.5.75:28015.

On what Rust version does Local server 261 operate?

Rust network protocol 2332 on Windows is what Local server 261 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Local server 261 for staying online?

Right now Local server 261 is offline, with its last appearance 2 days 16 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Local server 261 wipe, and how often?

Too few wipes are on record for Local server 261 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 8 hours ago the current world was made.

Where it appears

What should you understand from the tags Local server 261 carries?

The game's server browser reads the tags Local server 261 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; v2332 (Protocol): The server runs protocol 2332, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Local server 261 appear in?

These themed Rust Data Lab lists carry Local server 261: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.

Player counts

How does Local server 261 compare with other servers in the rankings?

Local server 261 sits at #15,432 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Local server 261 have at the moment?

No live signal from Local server 261 right now, which was last seen 2 days 16 hours ago. The past week gives an average of 0 players.

Connection

What steps get you onto Local server 261?

You can connect by pressing F1 in Rust and entering client.connect 178.213.5.75:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players It has 15 slots.
v2332
Protocol The server runs protocol 2332, so your game needs the same version.
ptrak
Networking RakNet is the network layer here, as standard in Rust.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.