Element card · group Modded · atomic number 15,490, its rank
FPV Test Server
Offline 178.214.101.6:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on FPV Test Server?
The map on FPV Test Server is procedural, made by the game.
How is FPV Test Server configured, and what rules apply?
The name of FPV Test Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts FPV Test Server?
No region is published by FPV Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 178.214.101.6:28015 is the address it uses.
On what Rust version does FPV Test Server operate?
Rust network protocol 2633 and build 165217 on Windows is what FPV Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does FPV Test Server stay up, and how reliable is its uptime?
Right now FPV Test Server is offline, with its last appearance 35 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.
Wipes and resets
When does FPV Test Server wipe, and how often?
Too few wipes are on record for FPV Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 8 hours ago the current world was made.
Tags, lists
What should you understand from the tags FPV Test Server carries?
The game's server browser reads the tags FPV Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does FPV Test Server come up?
You will find FPV Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does FPV Test Server place?
Player hours over the last week put FPV Test Server at #15,490, inside the top 70% of ranked servers.
What does the current player count on FPV Test Server tell you?
The last recorded sighting of FPV Test Server was 35 days 7 hours ago, and it is offline now.
Getting on
What is the way to join FPV Test Server?
In Rust, press F1 and enter client.connect 178.214.101.6:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.