Element card · group Modded · atomic number 15,315, its rank
myserver
Offline 178.214.114.150:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
How is myserver configured, and what rules apply?
The name of myserver carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does myserver sit?
No region is published by myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 178.214.114.150:28015 is the address it uses.
Which Rust version is myserver on?
On Windows, myserver is running Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does myserver stay online?
Currently offline, myserver was last seen 9 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 October 2026.
Wipe days
What is the wiping pattern on myserver?
Too few wipes are on record for myserver to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 51 days 23 hours ago.
Tags, lists
Which meanings sit behind the tags on myserver?
The game's server browser reads the tags myserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does myserver appear in?
You will find myserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does myserver place?
myserver sits at #15,315 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on myserver tell you?
No live signal from myserver right now, which was last seen 9 days 16 hours ago.
How to join
How can you connect to myserver?
In Rust, press F1 and enter client.connect 178.214.114.150:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.