Element card · group Modded · atomic number 11,036, its rank
Donalds PvE
Online 178.25.156.22:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Donalds PvE?
Generated by the game, the map on Donalds PvE is procedural.
What settings and rules apply on Donalds PvE?
No gather rate appears in the name of Donalds PvE. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
About the server
What region hosts Donalds PvE?
No region is published by Donalds PvE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.25.156.22:28015.
Which Rust version is Donalds PvE on?
On Linux, Donalds PvE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Donalds PvE stay up, and how reliable is its uptime?
Donalds PvE is live as of now. It was online for 72 of 72 hours in the last 3 full days, which is 100% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Donalds PvE?
The record holds too few of Donalds PvE's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 23 hours ago the current world was made.
Where it appears
How should you read the tags on Donalds PvE?
These are the tags Donalds PvE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Donalds PvE come up?
These themed Rust Data Lab lists carry Donalds PvE: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does Donalds PvE hold among Rust servers?
The seven-day player-hours table has Donalds PvE at #11,036, in the top 50% of ranked servers.
How many players does Donalds PvE have at the moment?
Donalds PvE currently shows 0 players across 10 slots. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.
Getting on
What steps get you onto Donalds PvE?
Open the console with F1 in Rust and type client.connect 178.25.156.22:28015. The Launch Rust button on this page does the same job through Steam.