Rust Data LabData lab · live
Live readings Servers11,829 Players74,965 Populated3,733 Fresh wipes · 3h252 Sampled every 5 min

Element card · group Official · atomic number 8,043, its rank

Intoxicated EU Battle Royale

Online 178.32.14.213:27101 checked 12m ago

official modded
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,043top 36%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 04:41 UTC5d ago 1 – running 0
Thu 22 Oct, 17:14 UTC6d ago 2 – 1.5 days 0
Sat 17 Oct, 20:55 UTC11d ago 1 held half 4.8 days 0
Mon 12 Oct, 03:16 UTC17d ago 2 held half 5.7 days 0
Sat 10 Oct, 14:32 UTC18d ago 2 – 1.5 days 0
Mon 5 Oct, 20:51 UTC23d ago 1 held half 4.7 days 0
Mon 5 Oct, 09:19 UTC24d ago 1 – 0.5 days 0
Thu 1 Oct, 19:27 UTC FW27d ago 2 held half 3.6 days 1
Wed 16 Sep, 03:19 UTC43d ago 1 held half 15.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustReborn.gg … 1,356
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  2. 2 Ra R2 - Aim train… 468
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average 468/ 550
  3. 3 Ru RustGames.gg |… 148
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average 148/ 400
  4. 4 Ra R2 - Aim train… 120
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average 120/ 400
  5. 5 Be [EU] BekerMelk… 66
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 66/ 125
  6. 6 Ah A-42 - Helicop… 3
    A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average 3/ 42

Quick answers

from the figures on this page

Server setup

What map is in play on Intoxicated EU Battle Royale?

Custom map on Intoxicated EU Battle Royale, size 3,500: the map file is published, so this page offers it for download.

What settings and rules apply on Intoxicated EU Battle Royale?

No gather rate appears in the name of Intoxicated EU Battle Royale. Groups top out at 8 players, the default for the game. Play runs as minigames & battle royale, parkour, arenas, battle royale and Bedwars. The in-game Official tab of Rust includes it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Intoxicated EU Battle Royale?

With no region tag, Intoxicated EU Battle Royale is placed in Europe by its name, and its region code is pol. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 178.32.14.213:27101 is the address it uses.

What Rust version does Intoxicated EU Battle Royale currently run?

On Linux, Intoxicated EU Battle Royale is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Intoxicated EU Battle Royale stay online?

Intoxicated EU Battle Royale is live as of now. The uptime it reports suggests it restarted roughly 5 days 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Intoxicated EU Battle Royale hold a steady performance?

The last 48 hours show an average of 256 server fps and a minimum of 255. Buildings, deployables and everything else in the world added up to as many as 56,279 entities. Up to 1,024 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Intoxicated EU Battle Royale wipe, and how often?

There is no next wipe to predict for Intoxicated EU Battle Royale, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 9 hours ago the current world was made.

How does Intoxicated EU Battle Royale look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 5 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

How should you read the tags on Intoxicated EU Battle Royale?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptnone (Networking): This server uses 'none' for its network layer; $rpol (Region code): The server's code for its region is pol; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^j (Battle royale): The zone tightens as you loot and fight; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Intoxicated EU Battle Royale publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Intoxicated EU Battle Royale appear in?

These themed Rust Data Lab lists carry Intoxicated EU Battle Royale: EU Rust servers, measured, Modded Rust servers, measured and Official Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Battle royale ^j and Modded ^z; Group limit: 5 or more; Last wipe: In the last week; Boxes: Official only.

Population

What position does Intoxicated EU Battle Royale hold among Rust servers?

Player hours over the last week put Intoxicated EU Battle Royale at #8,043, inside the top 36% of ranked servers.

What does the current player count on Intoxicated EU Battle Royale tell you?

At the moment Intoxicated EU Battle Royale has 0 of its 200 slots filled. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.

How to join

What is the way to join Intoxicated EU Battle Royale?

In Rust, press F1 and enter client.connect 178.32.14.213:27101. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit http://rustbattleroyale.com.

Server tags

what each one means

Published as gmrust,ptnone,cs168909,$rpol,ts8,^e,^j,^z,rustmaps,mp200,v2635,stok,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptnone
Networking This server uses 'none' for its network layer.
$rpol
Region code The server's code for its region is pol.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^j
Battle royale The zone tightens as you loot and fight.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.