Rust Data LabData lab · live
Live readings Servers11,743 Players54,666 Populated3,375 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 12,132, its rank

DeptyZ Testing

Offline 178.55.161.163:28015 checked 9d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 2 100% full Near capacity
7-day average0peak –
Rank · atomic number#12,132top 55%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 20:51 UTC9d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on DeptyZ Testing?

A procedural map runs on DeptyZ Testing, generated by the game.

What settings and rules apply on DeptyZ Testing?

Nothing in the name of DeptyZ Testing gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is DeptyZ Testing based in?

Nothing about a region is published by DeptyZ Testing. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 178.55.161.163:28015.

On what Rust version does DeptyZ Testing operate?

On Windows, DeptyZ Testing is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is DeptyZ Testing for staying online?

Right now DeptyZ Testing is offline, with its last appearance 9 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Wipe schedule

When does DeptyZ Testing wipe, and how often?

Too few wipes are on record for DeptyZ Testing to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 1 hours ago the current world was made.

On DeptyZ Testing, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

What should you understand from the tags DeptyZ Testing carries?

The game's server browser reads the tags DeptyZ Testing publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does DeptyZ Testing appear in?

These themed Rust Data Lab lists carry DeptyZ Testing: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does DeptyZ Testing compare with other servers in the rankings?

Player hours over the last week put DeptyZ Testing at #12,132, inside the top 55% of ranked servers.

How full is DeptyZ Testing right now?

No live signal from DeptyZ Testing right now, which was last seen 9 days ago.

How to join

How can you connect to DeptyZ Testing?

You can connect by pressing F1 in Rust and entering client.connect 178.55.161.163:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.