Rust Data LabData lab · live
Live readings Servers11,669 Players53,688 Populated3,358 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Modded · atomic number 14,667, its rank

jaserver

Offline 178.64.165.167:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average0peak 1
Rank · atomic number#14,667top 66%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 157
    ShockRust | Blue | NoLimit no group limit · 155 on average 157/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 184
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 184/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 111
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 111/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 45
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 45/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on jaserver?

Generated by the game, the map on jaserver is procedural.

How is jaserver configured, and what rules apply?

The name of jaserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is jaserver based in?

There is no region on record for jaserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.64.165.167:28015.

Which Rust version is jaserver on?

Rust network protocol 2635 and build 168909 on Windows is what jaserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does jaserver stay up, and how reliable is its uptime?

jaserver is not online at the moment; the last sighting was 30 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does jaserver wipe, and how often?

jaserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days ago.

Where it appears

What should you understand from the tags jaserver carries?

The game's server browser reads the tags jaserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): 3 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does jaserver come up?

The Rust Data Lab lists that include jaserver are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does jaserver place?

Player hours over the last week put jaserver at #14,667, inside the top 66% of ranked servers.

What does the current player count on jaserver tell you?

jaserver is offline at the moment; the last sighting was 30 hours ago. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 03:00 UTC, at 0 players.

Getting on

What steps get you onto jaserver?

Open the console with F1 in Rust and type client.connect 178.64.165.167:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players 3 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.