Element card · group Modded · atomic number 16,465, its rank
test
Offline 178.69.199.66:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on test?
A procedural map runs on test, generated by the game.
How is test configured, and what rules apply?
The name of test carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is test based in?
Nothing about a region is published by test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 178.69.199.66:28015.
What Rust version does test currently run?
On Windows, test is running Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam takes care of updating it.
Does test stay up, and how reliable is its uptime?
Right now test is offline, with its last appearance 29 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
Wipe schedule
When does test wipe, and how often?
The record holds too few of test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 49 days 19 hours ago.
Where it appears
What should you understand from the tags test carries?
The game's server browser reads the tags test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does test appear in?
The Rust Data Lab lists that include test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does test place?
Player hours over the last week put test at #16,465, inside the top 69% of ranked servers.
What does the current player count on test tell you?
No live signal from test right now, which was last seen 29 days 12 hours ago.
How to join
What is the way to join test?
Open the console with F1 in Rust and type client.connect 178.69.199.66:28015. The Launch Rust button on this page does the same job through Steam.