Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Modded · atomic number 15,279, its rank

My Rust Server

Offline 178.90.229.112:28015 checked 31d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,279top 65%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 19:21 UTC32d ago 1 – running 0
Fri 25 Sep, 18:26 UTC33d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server?

A procedural map runs on My Rust Server, generated by the game.

How is My Rust Server configured, and what rules apply?

The name of My Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is My Rust Server based in?

Nothing about a region is published by My Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 178.90.229.112:28015.

What Rust version does My Rust Server currently run?

Rust network protocol 2633 and build 165217 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Rust Server stay up, and how reliable is its uptime?

Currently offline, My Rust Server was last seen 31 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipe schedule

What is the wiping pattern on My Rust Server?

The record holds too few of My Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 32 days ago.

What does a typical wipe day on My Rust Server involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags My Rust Server carries?

These are the tags My Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

These themed Rust Data Lab lists carry My Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does My Rust Server hold among Rust servers?

My Rust Server sits at #15,279 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on My Rust Server tell you?

The last recorded sighting of My Rust Server was 31 days 23 hours ago, and it is offline now.

Getting on

What steps get you onto My Rust Server?

Open the console with F1 in Rust and type client.connect 178.90.229.112:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.