Rust Data LabData lab · live
Live readings Servers11,642 Players49,122 Populated3,215 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 13,280, its rank

Meu Servidor Dev PvE

Offline 179.126.167.63:28015 checked 37d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,280no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Meu Servidor Dev PvE?

Generated by the game, the map on Meu Servidor Dev PvE is procedural.

How is Meu Servidor Dev PvE configured, and what rules apply?

No gather rate appears in the name of Meu Servidor Dev PvE. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Meu Servidor Dev PvE sit?

There is no region on record for Meu Servidor Dev PvE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 179.126.167.63:28015 is the address it uses.

On what Rust version does Meu Servidor Dev PvE operate?

Rust network protocol 2633 and build 164530 on Windows is what Meu Servidor Dev PvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Meu Servidor Dev PvE for staying online?

Currently offline, Meu Servidor Dev PvE was last seen 37 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipe days

When does Meu Servidor Dev PvE wipe, and how often?

Too few wipes are on record for Meu Servidor Dev PvE to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 13 hours ago.

Lists and tags

What should you understand from the tags Meu Servidor Dev PvE carries?

These are the tags Meu Servidor Dev PvE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Meu Servidor Dev PvE come up?

You will find Meu Servidor Dev PvE on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Meu Servidor Dev PvE place?

Meu Servidor Dev PvE sits at #13,280 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Meu Servidor Dev PvE tell you?

No live signal from Meu Servidor Dev PvE right now, which was last seen 37 days 10 hours ago.

Connection

How can you connect to Meu Servidor Dev PvE?

You can connect by pressing F1 in Rust and entering client.connect 179.126.167.63:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.