Rust Data LabData lab · live
Live readings Servers11,593 Players39,661 Populated2,860 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 16,009, its rank

Battlegrounds Teamplay

Offline 179.130.125.245:28015 checked 25d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#16,009top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 44
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average 44/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 10/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 43/ 700
  6. 6 Ru RustSpain.com … 42
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 42/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Battlegrounds Teamplay?

Generated by the game, the map on Battlegrounds Teamplay is procedural.

What settings and rules apply on Battlegrounds Teamplay?

The name of Battlegrounds Teamplay carries no gather rate. You get up to 64 players per group. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Battlegrounds Teamplay based in?

Nothing about a region is published by Battlegrounds Teamplay. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 179.130.125.245:28015 is the address it uses.

On what Rust version does Battlegrounds Teamplay operate?

On Linux, Battlegrounds Teamplay is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Does Battlegrounds Teamplay stay up, and how reliable is its uptime?

Right now Battlegrounds Teamplay is offline, with its last appearance 25 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Battlegrounds Teamplay wipe, and how often?

Too few wipes are on record for Battlegrounds Teamplay to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 17 hours ago.

Lists and tags

Which meanings sit behind the tags on Battlegrounds Teamplay?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts64 (Group limit): The team limit is 64; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Battlegrounds Teamplay publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Battlegrounds Teamplay come up?

You will find Battlegrounds Teamplay on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does Battlegrounds Teamplay compare with other servers in the rankings?

Player hours over the last week put Battlegrounds Teamplay at #16,009, inside the top 71% of ranked servers.

What does the current player count on Battlegrounds Teamplay tell you?

Battlegrounds Teamplay is offline at the moment; the last sighting was 25 days 16 hours ago.

Getting on

What steps get you onto Battlegrounds Teamplay?

You can connect by pressing F1 in Rust and entering client.connect 179.130.125.245:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts64,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts64
Group limit The team limit is 64.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.