Rust Data LabData lab · live
Live readings Servers11,744 Players55,501 Populated3,172 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Modded · atomic number 13,293, its rank

RustySMP - Closed Beta (Whitelist)

Offline 179.194.134.66:28115 checked 41d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,293no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 31
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  4. 4 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 9/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 40/ 700
  6. 6 Ru RustSpain.com … 160
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Quick answers

from the figures on this page

Server setup

What map is in play on RustySMP - Closed Beta (Whitelist)?

A procedural map runs on RustySMP - Closed Beta (Whitelist), generated by the game.

What rules has RustySMP - Closed Beta (Whitelist) set, and what settings are in force?

No gather rate appears in the name of RustySMP - Closed Beta (Whitelist). With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does RustySMP - Closed Beta (Whitelist) sit?

No region is published by RustySMP - Closed Beta (Whitelist). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 179.194.134.66:28115.

What Rust version does RustySMP - Closed Beta (Whitelist) currently run?

On Windows, RustySMP - Closed Beta (Whitelist) is running Rust network protocol 2633 and build 163207. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RustySMP - Closed Beta (Whitelist) stay up, and how reliable is its uptime?

Currently offline, RustySMP - Closed Beta (Whitelist) was last seen 41 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does RustySMP - Closed Beta (Whitelist) wipe, and how often?

Too few wipes are on record for RustySMP - Closed Beta (Whitelist) to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 44 days 2 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on RustySMP - Closed Beta (Whitelist)?

The game's server browser reads the tags RustySMP - Closed Beta (Whitelist) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustySMP - Closed Beta (Whitelist) appear in?

These themed Rust Data Lab lists carry RustySMP - Closed Beta (Whitelist): Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does RustySMP - Closed Beta (Whitelist) hold among Rust servers?

The seven-day player-hours table has RustySMP - Closed Beta (Whitelist) at #13,293, in the top – of ranked servers.

How full is RustySMP - Closed Beta (Whitelist) right now?

RustySMP - Closed Beta (Whitelist) is offline at the moment; the last sighting was 41 days 3 hours ago.

How to join

What steps get you onto RustySMP - Closed Beta (Whitelist)?

Open the console with F1 in Rust and type client.connect 179.194.134.66:28115. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build It runs build 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.