Rust Data LabData lab · live
Live readings Servers11,622 Players33,162 Populated2,812 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 15,917, its rank

Oxide Plugin Development

Offline 179.238.35.104:28015 checked 26d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,917top 69%
Last wipe27d agono schedule published
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:45 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

How is Oxide Plugin Development configured, and what rules apply?

No gather rate appears in the name of Oxide Plugin Development. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Oxide Plugin Development based in?

There is no region on record for Oxide Plugin Development. Rust Data Lab shows a server's stated location, not a verified position of the machine. 179.238.35.104:28015 is the address it uses.

On what Rust version does Oxide Plugin Development operate?

Rust network protocol 2634 and build 166494 on Linux is what Oxide Plugin Development uses. The protocol must match for you to join; Steam will update your game.

How reliably does Oxide Plugin Development stay online?

Right now Oxide Plugin Development is offline, with its last appearance 26 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe days

What is the wiping pattern on Oxide Plugin Development?

Wiping once a month with the force wipe is what Oxide Plugin Development does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 11 hours ago.

How does Oxide Plugin Development look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 2 hours in.

Where it appears

Which meanings sit behind the tags on Oxide Plugin Development?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list Oxide Plugin Development publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Oxide Plugin Development appear in?

These themed Rust Data Lab lists carry Oxide Plugin Development: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Oxide Plugin Development hold among Rust servers?

The seven-day player-hours table has Oxide Plugin Development at #15,917, in the top 69% of ranked servers.

What does the current player count on Oxide Plugin Development tell you?

Oxide Plugin Development is offline at the moment; the last sighting was 26 days 22 hours ago.

Connection

How can you connect to Oxide Plugin Development?

You can connect by pressing F1 in Rust and entering client.connect 179.238.35.104:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

rustmaps
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.