Element card · group Modded · atomic number 15,368, its rank
Oxide Plugin Development
Offline 179.238.35.206:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is Oxide Plugin Development configured, and what rules apply?
No gather rate appears in the name of Oxide Plugin Development. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is Oxide Plugin Development based in?
There is no region on record for Oxide Plugin Development. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 179.238.35.206:28015.
What Rust version does Oxide Plugin Development currently run?
Rust network protocol 2634 and build 167781 on Linux is what Oxide Plugin Development uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Oxide Plugin Development for staying online?
Oxide Plugin Development is not online at the moment; the last sighting was 9 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.
Wipes and resets
How often does a wipe happen on Oxide Plugin Development, and at what time?
The record holds too few of Oxide Plugin Development's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 11 hours ago the current world was made.
Where it appears
How should you read the tags on Oxide Plugin Development?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list Oxide Plugin Development publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Oxide Plugin Development appear in?
The Rust Data Lab lists that include Oxide Plugin Development are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Oxide Plugin Development place?
Oxide Plugin Development sits at #15,368 for seven-day player hours, placing it in the top 70% of ranked servers.
How many players does Oxide Plugin Development have at the moment?
Oxide Plugin Development is offline at the moment; the last sighting was 9 days 16 hours ago.
Getting on
How can you connect to Oxide Plugin Development?
In Rust, press F1 and enter client.connect 179.238.35.206:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.