Element card · group Modded · atomic number 15,494, its rank
Oxide Plugin Development
Offline 179.238.35.61:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What rules has Oxide Plugin Development set, and what settings are in force?
Nothing in the name of Oxide Plugin Development gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Oxide Plugin Development sit?
Nothing about a region is published by Oxide Plugin Development. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 179.238.35.61:28015.
On what Rust version does Oxide Plugin Development operate?
Rust network protocol 2633 and build 164530 on Linux is what Oxide Plugin Development uses. The protocol must match for you to join; Steam will update your game.
How dependable is Oxide Plugin Development for staying online?
Right now Oxide Plugin Development is offline, with its last appearance 36 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.
Wipes and resets
When does Oxide Plugin Development wipe, and how often?
Too few wipes are on record for Oxide Plugin Development to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 46 days 4 hours ago the current world was made.
Where it appears
What should you understand from the tags Oxide Plugin Development carries?
The game's server browser reads the tags Oxide Plugin Development publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Oxide Plugin Development come up?
The Rust Data Lab lists that include Oxide Plugin Development are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Oxide Plugin Development compare with other servers in the rankings?
Player hours over the last week put Oxide Plugin Development at #15,494, inside the top 67% of ranked servers.
What does the current player count on Oxide Plugin Development tell you?
Oxide Plugin Development is offline at the moment; the last sighting was 36 days 15 hours ago.
Getting on
What is the way to join Oxide Plugin Development?
Open the console with F1 in Rust and type client.connect 179.238.35.61:28015. The Launch Rust button on this page does the same job through Steam.