Element card · group Modded · atomic number 15,264, its rank
my_server
Offline 179.254.179.31:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on my_server?
Generated by the game, the map on my_server is procedural.
What rules has my_server set, and what settings are in force?
Nothing in the name of my_server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server facts
In what location does my_server sit?
Nothing about a region is published by my_server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 179.254.179.31:28015.
On what Rust version does my_server operate?
Rust network protocol 2635 and build 168909 on Windows is what my_server uses. The protocol must match for you to join; Steam will update your game.
How dependable is my_server for staying online?
my_server is not online at the moment; the last sighting was 4 days 4 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipes and resets
When does my_server wipe, and how often?
my_server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 12 hours ago.
Lists and tags
Which meanings sit behind the tags on my_server?
The game's server browser reads the tags my_server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does my_server come up?
You will find my_server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does my_server place?
The seven-day player-hours table has my_server at #15,264, in the top 69% of ranked servers.
How many players does my_server have at the moment?
The last recorded sighting of my_server was 4 days 4 hours ago, and it is offline now. The past week gives an average of 0 players.
Connection
How can you connect to my_server?
In Rust, press F1 and enter client.connect 179.254.179.31:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.