Element card · group Modded · atomic number 16,304, its rank
testvalley
Offline 179.60.168.153:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on testvalley?
Generated by the game, the map on testvalley is procedural.
How is testvalley configured, and what rules apply?
No gather rate appears in the name of testvalley. Groups top out at 15 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is testvalley based in?
There is no region on record for testvalley. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 179.60.168.153:28015.
Which Rust version is testvalley on?
On Windows, testvalley is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does testvalley stay online?
Right now testvalley is offline, with its last appearance 33 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on testvalley, and at what time?
testvalley's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 34 days 1 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on testvalley?
These are the tags testvalley makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts15 (Group limit): No team may exceed 15; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does testvalley come up?
You will find testvalley on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does testvalley compare with other servers in the rankings?
Player hours over the last week put testvalley at #16,304, inside the top 71% of ranked servers.
How many players does testvalley have at the moment?
testvalley is offline at the moment; the last sighting was 33 days 18 hours ago.
Getting on
What is the way to join testvalley?
In Rust, press F1 and enter client.connect 179.60.168.153:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.