Rust Data LabData lab · live
Live readings Servers11,883 Players104,335 Populated3,951 Fresh wipes · 3h530 Sampled every 5 min

Element card · group Vanilla · atomic number 15,289, its rank

BRUTAL RUST | MAIN

Online 179.61.132.160:25015 checked 12m ago

monthly wipes vanillacarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rustoria.co - … 394
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  2. 2 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480/ 8
  3. 3 Ru Rusty Moose |E… 272
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average 272/ 300
  4. 4 Fa [EU East] Face… 135
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 162 on average 135/ 350
  5. 5 Fa [EU] Facepunch… 191
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 191/ 400
  6. 6 Ru Rustopia.gg - … 88
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 126 on average 88/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on BRUTAL RUST | MAIN?

A procedural map of size 3,750 with seed 3486489 runs on BRUTAL RUST | MAIN, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Wiped 27 days ago.

What settings and rules apply on BRUTAL RUST | MAIN?

The name of BRUTAL RUST | MAIN carries no gather rate. Group size is capped at 30 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Carbon plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

Which location is BRUTAL RUST | MAIN based in?

Nothing about a region is published by BRUTAL RUST | MAIN. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 179.61.132.160:25015.

Which Rust version is BRUTAL RUST | MAIN on?

Rust network protocol 2635 and build 168909 on Windows is what BRUTAL RUST | MAIN uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does BRUTAL RUST | MAIN stay up, and how reliable is its uptime?

BRUTAL RUST | MAIN is live as of now. About 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 159 of 168 hours were online, giving 95% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does BRUTAL RUST | MAIN perform?

Server fps averaged 98 over the last 48 hours, with 82 as the lowest. The entity count reached 102,880, including buildings, deployables and all other world items. The highest memory usage was 2,938 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on BRUTAL RUST | MAIN?

The only wipe on BRUTAL RUST | MAIN is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 23 hours ago. Its tags set out a wipe schedule of once a month.

On BRUTAL RUST | MAIN, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on BRUTAL RUST | MAIN?

The game's server browser reads the tags BRUTAL RUST | MAIN publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does BRUTAL RUST | MAIN come up?

The Rust Data Lab lists that include BRUTAL RUST | MAIN are: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does BRUTAL RUST | MAIN compare with other servers in the rankings?

BRUTAL RUST | MAIN sits at #15,289 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does BRUTAL RUST | MAIN have at the moment?

Of 100 slots, 0 are taken on BRUTAL RUST | MAIN right now. The seven-day average for this server is 0 players.

Connection

What steps get you onto BRUTAL RUST | MAIN?

Open the console with F1 in Rust and type client.connect 179.61.132.160:25015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/jzR3qXufNp.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,gmvanilla,cs168909,ts30

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It has 100 slots.
ts30
Group limit The team limit is 30.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.