Rust Data LabData lab · live
Live readings Servers11,611 Players40,087 Populated2,906 Fresh wipes · 3h148 Sampled every 5 min

Element card · group PvE · atomic number 2,114, its rank

BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY

Online 179.61.132.160:27015 checked 10m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average2peak 9
Rank · atomic number#2,114top 9%
Last wipe28d agomonthly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51007:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW28d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Fu Fury Rust #1 [… 1
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Quick answers

from the figures on this page

Server setup

What map is in play on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY runs a procedural map of size 4,000 with seed 3486489; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Wiped 28 days ago.

What settings and rules apply on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

The name of BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY carries no gather rate. You get up to 10 players per group. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server details

What region hosts BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

Nothing about a region is published by BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 179.61.132.160:27015.

On what Rust version does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY operate?

Rust network protocol 2635 and build 168909 on Windows is what BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY stay online?

At the moment, BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is online. According to the uptime it reports, the last restart was about 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY known for smooth running?

Server fps averaged 138 over the last 48 hours, with 65 as the lowest. Buildings, deployables and everything else in the world added up to as many as 180,627 entities. Up to 4,605 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, and at what time?

The only wipe on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 28 days 10 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY involve?

Averaged across its recent wipes, the busiest point drew 10 players. Peak numbers on the latest wipe came 45 hours in.

Lists and tags

Which meanings sit behind the tags on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

The game's server browser reads the tags BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY come up?

You will find BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY hold among Rust servers?

Player hours over the last week put BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY at #2,114, inside the top 9% of ranked servers.

How full is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY right now?

At the moment BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY has 0 of its 100 slots filled. A seven-day sample gives 2 players on average and 9 at the top. Over 48 hours, the highest average fell at 23:00 UTC, at 8 players.

How to join

What is the way to join BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

In Rust, press F1 and enter client.connect 179.61.132.160:27015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://brutalgaming.es/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players It has 100 slots.
ts10
Group limit No team may exceed 10.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.