Element card · group Modded · atomic number 15,471, its rank
TRY HARD
Offline 179.61.221.73:27015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is TRY HARD configured, and what rules apply?
The name of TRY HARD carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does TRY HARD sit?
No region is published by TRY HARD. Rust Data Lab shows a server's stated location, not a verified position of the machine. 179.61.221.73:27015 is the address it uses.
On what Rust version does TRY HARD operate?
Rust network protocol 2632 and build 162434 on Linux is what TRY HARD uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TRY HARD stay online?
Currently offline, TRY HARD was last seen 42 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on TRY HARD, and at what time?
Too few wipes are on record for TRY HARD to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 60 days 18 hours ago.
Where it appears
Which meanings sit behind the tags on TRY HARD?
These are the tags TRY HARD makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): Player slots: 150; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TRY HARD come up?
The Rust Data Lab lists that include TRY HARD are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does TRY HARD compare with other servers in the rankings?
TRY HARD sits at #15,471 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is TRY HARD right now?
TRY HARD is offline at the moment; the last sighting was 42 days 17 hours ago.
How to join
What steps get you onto TRY HARD?
In Rust, press F1 and enter client.connect 179.61.221.73:27015. Or click Launch Rust here to open Rust via Steam and connect automatically.