Rust Data LabData lab · live
Live readings Servers11,829 Players86,322 Populated3,682 Fresh wipes · 3h405 Sampled every 5 min

Element card · group Modded · atomic number 14,380, its rank

Rogers Inc Skin Studio

Offline 179.65.163.148:28015 checked 20d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#14,380top 65%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Rogers Inc Skin Studio?

Generated by the game, the map on Rogers Inc Skin Studio is procedural.

How is Rogers Inc Skin Studio configured, and what rules apply?

No gather rate appears in the name of Rogers Inc Skin Studio. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

In what location does Rogers Inc Skin Studio sit?

No region is published by Rogers Inc Skin Studio. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 179.65.163.148:28015 is the address it uses.

What Rust version does Rogers Inc Skin Studio currently run?

Rust network protocol 2634 and build 167231 on Windows is what Rogers Inc Skin Studio uses. The protocol must match for you to join; Steam will update your game.

How dependable is Rogers Inc Skin Studio for staying online?

Currently offline, Rogers Inc Skin Studio was last seen 20 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipes and resets

When does Rogers Inc Skin Studio wipe, and how often?

Too few wipes are on record for Rogers Inc Skin Studio to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 22 hours ago.

Tags, lists

What should you understand from the tags Rogers Inc Skin Studio carries?

These are the tags Rogers Inc Skin Studio makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rogers Inc Skin Studio appear in?

These themed Rust Data Lab lists carry Rogers Inc Skin Studio: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Rogers Inc Skin Studio place?

Player hours over the last week put Rogers Inc Skin Studio at #14,380, inside the top 65% of ranked servers.

How full is Rogers Inc Skin Studio right now?

The last recorded sighting of Rogers Inc Skin Studio was 20 days 14 hours ago, and it is offline now.

Connection

How can you connect to Rogers Inc Skin Studio?

Open the console with F1 in Rust and type client.connect 179.65.163.148:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build It runs build 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.