Rust Data LabData lab · live
Live readings Servers11,696 Players36,352 Populated2,907 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 16,830, its rank

Private 1v1-2v2 PvP

Offline 180.147.166.195:28015 checked 28d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#16,830top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 32
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 32/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 12
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Private 1v1-2v2 PvP?

Generated by the game, the map on Private 1v1-2v2 PvP is procedural.

What rules has Private 1v1-2v2 PvP set, and what settings are in force?

The name of Private 1v1-2v2 PvP carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does Private 1v1-2v2 PvP sit?

There is no region on record for Private 1v1-2v2 PvP. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 180.147.166.195:28015.

Which Rust version is Private 1v1-2v2 PvP on?

Rust network protocol 2633 and build 162929 on Windows is what Private 1v1-2v2 PvP uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Private 1v1-2v2 PvP for staying online?

Private 1v1-2v2 PvP is not online at the moment; the last sighting was 28 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe days

How often does a wipe happen on Private 1v1-2v2 PvP, and at what time?

Private 1v1-2v2 PvP's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 54 days 21 hours ago the current world was made.

Where it appears

How should you read the tags on Private 1v1-2v2 PvP?

The game's server browser reads the tags Private 1v1-2v2 PvP publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Private 1v1-2v2 PvP appear in?

These themed Rust Data Lab lists carry Private 1v1-2v2 PvP: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Private 1v1-2v2 PvP compare with other servers in the rankings?

Private 1v1-2v2 PvP sits at #16,830 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is Private 1v1-2v2 PvP right now?

The last recorded sighting of Private 1v1-2v2 PvP was 28 days 16 hours ago, and it is offline now.

Connection

What is the way to join Private 1v1-2v2 PvP?

In Rust, press F1 and enter client.connect 180.147.166.195:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.