Rust Data LabData lab · live
Live readings Servers11,614 Players34,171 Populated2,816 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 15,960, its rank

A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge

Offline OC 180.150.105.166:28011 checked 21d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,960top 71% · #190 in OC
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:11 UTC25d ago 1 – running 0
Fri 2 Oct, 00:36 UTC27d ago 1 – 1.3 days 0
Sat 19 Sep, 23:10 UTC39d ago 2 halved by day 7 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wi [AU] Winterust… 6
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  2. 2 Wi [AU] Winterust… 19
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  3. 3 Ru Rust Perth | 2… 2
    Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average 2/ 50
  4. 4 Ru [AU/NZ] RustAU… 5
    [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average 5/ 100
  5. 5 Ho [AU] HoodRust … 0
    [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 40
  6. 6 As [AU] AshRust 3… 6
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Quick answers

from the figures on this page

Map and rules

What map is in play on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge?

A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge runs a procedural map of size 3,000 with seed 719277209; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge configured, and what rules apply?

A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge?

The OC tag is how A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge lists itself, in Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 180.150.105.166:28011.

What Rust version does A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge currently run?

Rust network protocol 2634 and build 166652 on Windows is what A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge for staying online?

Right now A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge is offline, with its last appearance 21 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipes and resets

How often does a wipe happen on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge, and at what time?

With no fixed rhythm, A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 22 hours ago.

What does a typical wipe day on A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 7 when it didn't hold.

Lists and tags

What should you understand from the tags A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge carries?

These are the tags A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; OC (Oceania): Oceania is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge appear in?

You will find A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge on the following Rust Data Lab lists: 2x gather rate servers, Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

What position does A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge hold among Rust servers?

A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge is #15,960 on seven-day player hours, #190 in Oceania, and in the top 71% of all ranked servers.

How many players does A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge have at the moment?

The last recorded sighting of A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge was 21 days 23 hours ago, and it is offline now.

Getting on

What steps get you onto A Little Rust AU | 2x | Fortnightly | PVE/PVP | Purge?

In Rust, press F1 and enter client.connect 180.150.105.166:28011. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/NsTVdrD5aE.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

OC
Oceania Oceania is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.