Rust Data LabData lab · live
Live readings Servers11,781 Players76,222 Populated3,531 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Modded · atomic number 12,761, its rank

#OGC Perth with zLVL: Wipe 02-10-2026

Online 180.150.85.67:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 420 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,761top 57%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:25 UTC27d ago 2 – running 0
Fri 2 Oct, 03:21 UTC27d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 38
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 74
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 74/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 30
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 30/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 77
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 77/ 700
  6. 6 Ru RustSpain.com … 296
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 296/ 310

Quick answers

from the figures on this page

Map and rules

What map is in play on #OGC Perth with zLVL: Wipe 02-10-2026?

The map on #OGC Perth with zLVL: Wipe 02-10-2026 is procedural, made by the game.

What settings and rules apply on #OGC Perth with zLVL: Wipe 02-10-2026?

Nothing in the name of #OGC Perth with zLVL: Wipe 02-10-2026 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is #OGC Perth with zLVL: Wipe 02-10-2026 based in?

There is no region on record for #OGC Perth with zLVL: Wipe 02-10-2026. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 180.150.85.67:28015.

Which Rust version is #OGC Perth with zLVL: Wipe 02-10-2026 on?

Rust network protocol 2635 and build 168909 on Linux is what #OGC Perth with zLVL: Wipe 02-10-2026 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does #OGC Perth with zLVL: Wipe 02-10-2026 stay online?

Right now, #OGC Perth with zLVL: Wipe 02-10-2026 is reachable. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on #OGC Perth with zLVL: Wipe 02-10-2026, and at what time?

The record holds too few of #OGC Perth with zLVL: Wipe 02-10-2026's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 13 hours ago.

How does #OGC Perth with zLVL: Wipe 02-10-2026 look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 12 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags #OGC Perth with zLVL: Wipe 02-10-2026 carries?

These are the tags #OGC Perth with zLVL: Wipe 02-10-2026 makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp420 (Max players): 420 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does #OGC Perth with zLVL: Wipe 02-10-2026 come up?

These themed Rust Data Lab lists carry #OGC Perth with zLVL: Wipe 02-10-2026: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does #OGC Perth with zLVL: Wipe 02-10-2026 compare with other servers in the rankings?

Player hours over the last week put #OGC Perth with zLVL: Wipe 02-10-2026 at #12,761, inside the top 57% of ranked servers.

What does the current player count on #OGC Perth with zLVL: Wipe 02-10-2026 tell you?

At the moment #OGC Perth with zLVL: Wipe 02-10-2026 has 0 of its 420 slots filled. Averaged over the past week: 0 players, peaking at 1.

How to join

What steps get you onto #OGC Perth with zLVL: Wipe 02-10-2026?

You can connect by pressing F1 in Rust and entering client.connect 180.150.85.67:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp420,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp420
Max players 420 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.