Rust Data LabData lab · live
Live readings Servers11,774 Players84,256 Populated3,879 Fresh wipes · 3h167 Sampled every 5 min

Element card · group PvE · atomic number 5,024, its rank

Old Souls PVE AU (Raidable Bases)

Online OC 180.150.91.79:28070 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,024top 23% · #116 in OC
Last wipe26d agomonthly schedule
Next wipe8d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 3hThu 5 Nov, 19:00 UTCFW
  2. 36d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTC FW26d ago 2 – running 0
Thu 1 Oct, 10:54 UTC27d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Sa [AU] Salty Zom… 2
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  4. 4 Ba BattleServer Z… 0
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  5. 5 Bb [AU] BB Rust P… 10
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  6. 6 Va [PvE] - VANGUA… 4
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Quick answers

from the figures on this page

Map and rules

What map is in play on Old Souls PVE AU (Raidable Bases)?

Old Souls PVE AU (Raidable Bases) runs a procedural map of size 6,000 with seed 6543523; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Old Souls PVE AU (Raidable Bases) set, and what settings are in force?

Nothing in the name of Old Souls PVE AU (Raidable Bases) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is Old Souls PVE AU (Raidable Bases) based in?

With its OC tag, Old Souls PVE AU (Raidable Bases) places itself in Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 180.150.91.79:28070.

On what Rust version does Old Souls PVE AU (Raidable Bases) operate?

On Windows, Old Souls PVE AU (Raidable Bases) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Old Souls PVE AU (Raidable Bases) stay up, and how reliable is its uptime?

Right now, Old Souls PVE AU (Raidable Bases) is reachable. About 18 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Old Souls PVE AU (Raidable Bases) perform?

Server fps averaged 77 over the last 48 hours, with 36 as the lowest. The maximum entity count was 258,189, covering buildings, deployables and all else in the world. Up to 5,165 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Old Souls PVE AU (Raidable Bases), and at what time?

The only wipe on Old Souls PVE AU (Raidable Bases) is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 19 hours ago. Its tags set out a wipe schedule of once a month.

On Old Souls PVE AU (Raidable Bases), what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 5 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Old Souls PVE AU (Raidable Bases)?

These are the tags Old Souls PVE AU (Raidable Bases) makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; OC (Oceania): Oceania is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Old Souls PVE AU (Raidable Bases) come up?

These themed Rust Data Lab lists carry Old Souls PVE AU (Raidable Bases): Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Old Souls PVE AU (Raidable Bases) hold among Rust servers?

Player hours for the past seven days give Old Souls PVE AU (Raidable Bases) #5,024, #116 in Oceania, and a place in the top 23% of ranked servers.

What does the current player count on Old Souls PVE AU (Raidable Bases) tell you?

Old Souls PVE AU (Raidable Bases) currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.

Getting on

What steps get you onto Old Souls PVE AU (Raidable Bases)?

In Rust, press F1 and enter client.connect 180.150.91.79:28070. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/SQEEQUARS4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

OC
Oceania Oceania is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.