Element card · group PvE · atomic number 5,024, its rank
Old Souls PVE AU (Raidable Bases)
Online OC 180.150.91.79:28070 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence
Coming wipes
- 8d 3hThu 5 Nov, 19:00 UTCFW
- 36d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UTC FW26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 10:54 UTC27d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Old Souls PVE AU (Raidable Bases)?
Old Souls PVE AU (Raidable Bases) runs a procedural map of size 6,000 with seed 6543523; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Old Souls PVE AU (Raidable Bases) set, and what settings are in force?
Nothing in the name of Old Souls PVE AU (Raidable Bases) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is Old Souls PVE AU (Raidable Bases) based in?
With its OC tag, Old Souls PVE AU (Raidable Bases) places itself in Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 180.150.91.79:28070.
On what Rust version does Old Souls PVE AU (Raidable Bases) operate?
On Windows, Old Souls PVE AU (Raidable Bases) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Old Souls PVE AU (Raidable Bases) stay up, and how reliable is its uptime?
Right now, Old Souls PVE AU (Raidable Bases) is reachable. About 18 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does Old Souls PVE AU (Raidable Bases) perform?
Server fps averaged 77 over the last 48 hours, with 36 as the lowest. The maximum entity count was 258,189, covering buildings, deployables and all else in the world. Up to 5,165 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on Old Souls PVE AU (Raidable Bases), and at what time?
The only wipe on Old Souls PVE AU (Raidable Bases) is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 19 hours ago. Its tags set out a wipe schedule of once a month.
On Old Souls PVE AU (Raidable Bases), what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 2 players. 5 hours after the latest wipe, the crowd peaked.
Tags, lists
How should you read the tags on Old Souls PVE AU (Raidable Bases)?
These are the tags Old Souls PVE AU (Raidable Bases) makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; OC (Oceania): Oceania is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Old Souls PVE AU (Raidable Bases) come up?
These themed Rust Data Lab lists carry Old Souls PVE AU (Raidable Bases): Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Old Souls PVE AU (Raidable Bases) hold among Rust servers?
Player hours for the past seven days give Old Souls PVE AU (Raidable Bases) #5,024, #116 in Oceania, and a place in the top 23% of ranked servers.
What does the current player count on Old Souls PVE AU (Raidable Bases) tell you?
Old Souls PVE AU (Raidable Bases) currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.
Getting on
What steps get you onto Old Souls PVE AU (Raidable Bases)?
In Rust, press F1 and enter client.connect 180.150.91.79:28070. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/SQEEQUARS4.
