Element card · group Modded · atomic number 15,415, its rank
PVP TEST SERVER
Offline 180.176.167.170:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on PVP TEST SERVER?
The map on PVP TEST SERVER is procedural, made by the game.
What settings and rules apply on PVP TEST SERVER?
Nothing in the name of PVP TEST SERVER gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts PVP TEST SERVER?
Nothing about a region is published by PVP TEST SERVER. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 180.176.167.170:28015.
Which Rust version is PVP TEST SERVER on?
Rust network protocol 2633 and build 164530 on Windows is what PVP TEST SERVER uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does PVP TEST SERVER stay online?
Currently offline, PVP TEST SERVER was last seen 39 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipe schedule
What is the wiping pattern on PVP TEST SERVER?
Too few wipes are on record for PVP TEST SERVER to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 9 hours ago.
Lists and tags
What should you understand from the tags PVP TEST SERVER carries?
The game's server browser reads the tags PVP TEST SERVER publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does PVP TEST SERVER come up?
You will find PVP TEST SERVER on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does PVP TEST SERVER place?
The seven-day player-hours table has PVP TEST SERVER at #15,415, in the top – of ranked servers.
What does the current player count on PVP TEST SERVER tell you?
No live signal from PVP TEST SERVER right now, which was last seen 39 days 15 hours ago.
How to join
What is the way to join PVP TEST SERVER?
In Rust, press F1 and enter client.connect 180.176.167.170:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.