Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h7 Sampled every 5 min

Element card · group Modded · atomic number 3,211, its rank

[AU/NZ] Rusthaven - 2x Biweekly

Online OC 180.181.211.249:28015 checked 2h ago

2x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,211top 14% · #87 in OC
Last wipe12d agobiweekly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 42% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 15d 6hFri 13 Nov, 02:20 UTC
  3. 35d 23hThu 3 Dec, 19:00 UTCFW
  4. 43d 6hFri 11 Dec, 02:20 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:20 UTC12d ago 8 – running 0
Thu 1 Oct, 18:06 UTC FW27d ago 12 halved by day 3 14.3 days 0
Fri 18 Sep, 02:07 UTC40d ago 6 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rust Perth | 2… 0
    Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 50
  2. 2 Wi [AU] Winterust… 1
    [AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average 1/ 75
  3. 3 Wi [AU] Winterust… 25
    [AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average 25/ 75
  4. 4 Ho HollowServers.… 0
    HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 5 on average 0/ 150
  5. 5 Ru [AU/NZ] RustAU… 0
    [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average 0/ 100
  6. 6 Ho HollowServers.… 35
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average 35/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on [AU/NZ] Rusthaven - 2x Biweekly?

A procedural map of size 3,700 with seed 55097021 runs on [AU/NZ] Rusthaven - 2x Biweekly, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Next Wipe: In 34 Hours.

What rules has [AU/NZ] Rusthaven - 2x Biweekly set, and what settings are in force?

The name says it: gather runs at 2x on [AU/NZ] Rusthaven - 2x Biweekly. You get up to 20 players per group. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [AU/NZ] Rusthaven - 2x Biweekly sit?

The OC tag is how [AU/NZ] Rusthaven - 2x Biweekly lists itself, in Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 180.181.211.249:28015.

On what Rust version does [AU/NZ] Rusthaven - 2x Biweekly operate?

Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] Rusthaven - 2x Biweekly uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [AU/NZ] Rusthaven - 2x Biweekly stay up, and how reliable is its uptime?

[AU/NZ] Rusthaven - 2x Biweekly is live as of now. According to the uptime it reports, the last restart was about 22 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [AU/NZ] Rusthaven - 2x Biweekly perform?

In the last 48 hours, it averaged 142 server fps, with a low of 97. Buildings, deployables and everything else in the world added up to as many as 94,222 entities. The highest memory usage was 2,777 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does [AU/NZ] Rusthaven - 2x Biweekly wipe, and how often?

Wipes on [AU/NZ] Rusthaven - 2x Biweekly follow this rhythm: every 4 weeks on Friday at 02:20 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 12 days 17 hours ago. A two-weekly wipe schedule is published in its tags.

On [AU/NZ] Rusthaven - 2x Biweekly, what happens when wipe day arrives?

Recent wipes on average reached 9 players at their busiest. The latest wipe's peak fell 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.5.

Tags, lists

Which meanings sit behind the tags on [AU/NZ] Rusthaven - 2x Biweekly?

The game's server browser reads the tags [AU/NZ] Rusthaven - 2x Biweekly publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): Player slots: 125; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): The server browser files it under Oceania. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [AU/NZ] Rusthaven - 2x Biweekly come up?

The Rust Data Lab lists that include [AU/NZ] Rusthaven - 2x Biweekly are: 2x gather rate servers, Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

Against other Rust servers, where does [AU/NZ] Rusthaven - 2x Biweekly place?

Player hours for the past seven days give [AU/NZ] Rusthaven - 2x Biweekly #3,211, #87 in Oceania, and a place in the top 14% of ranked servers.

How full is [AU/NZ] Rusthaven - 2x Biweekly right now?

Of 125 slots, 0 are taken on [AU/NZ] Rusthaven - 2x Biweekly right now. A seven-day sample gives 1 players on average and 5 at the top. The busiest point in the last 48 hours came at 09:00 UTC, averaging 2 players.

Getting on

What is the way to join [AU/NZ] Rusthaven - 2x Biweekly?

Open the console with F1 in Rust and type client.connect 180.181.211.249:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rusthaven.net.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players Player slots: 125.
ts20
Group limit No team may exceed 20.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.