Element card · group PvE · atomic number 13,597, its rank
Rusted Island | AU | PvE | Zombies
Offline OC 180.181.246.77:28115 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers, top 88% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:39 UTC26d ago | 2 | – | running | 0 |
| Wed 30 Sep, 11:39 UTC28d ago | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rusted Island | AU | PvE | Zombies?
A procedural map runs on Rusted Island | AU | PvE | Zombies, generated by the game.
What rules has Rusted Island | AU | PvE | Zombies set, and what settings are in force?
No gather rate appears in the name of Rusted Island | AU | PvE | Zombies. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does Rusted Island | AU | PvE | Zombies sit?
Rusted Island | AU | PvE | Zombies gives Oceania as its location, using the OC tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 180.181.246.77:28115.
Which Rust version is Rusted Island | AU | PvE | Zombies on?
On Windows, Rusted Island | AU | PvE | Zombies is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Rusted Island | AU | PvE | Zombies stay up, and how reliable is its uptime?
Right now Rusted Island | AU | PvE | Zombies is offline, with its last appearance 18 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipes and resets
When does Rusted Island | AU | PvE | Zombies wipe, and how often?
Once a month is all Rusted Island | AU | PvE | Zombies wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 22 hours ago. Wipes monthly, according to the schedule in its tags.
What does a typical wipe day on Rusted Island | AU | PvE | Zombies involve?
Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 4 hours after it began.
Where it appears
How should you read the tags on Rusted Island | AU | PvE | Zombies?
The game's server browser reads the tags Rusted Island | AU | PvE | Zombies publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): The server browser files it under Oceania. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Rusted Island | AU | PvE | Zombies appear in?
The Rust Data Lab lists that include Rusted Island | AU | PvE | Zombies are: Rust servers in Oceania, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How does Rusted Island | AU | PvE | Zombies compare with other servers in the rankings?
Player hours for the past seven days give Rusted Island | AU | PvE | Zombies #13,597, #189 in Oceania, and a place in the top 62% of ranked servers.
How full is Rusted Island | AU | PvE | Zombies right now?
The last recorded sighting of Rusted Island | AU | PvE | Zombies was 18 days 21 hours ago, and it is offline now.
Connection
How can you connect to Rusted Island | AU | PvE | Zombies?
In Rust, press F1 and enter client.connect 180.181.246.77:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.