Rust Data LabData lab · live
Live readings Servers11,704 Players60,571 Populated3,281 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Modded · atomic number 8,823, its rank

Oxide Server

Offline 180.73.62.27:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#8,823top 40%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:21 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Oxide Server?

The map on Oxide Server is procedural, made by the game.

How is Oxide Server configured, and what rules apply?

Nothing in the name of Oxide Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Oxide Server based in?

There is no region on record for Oxide Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 180.73.62.27:28015.

On what Rust version does Oxide Server operate?

On Windows, Oxide Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Oxide Server stay up, and how reliable is its uptime?

Right now Oxide Server is offline, with its last appearance 31 hours ago. For the last 5 full days, 6 of 120 hours were online, giving 5% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Wipe schedule

What is the wiping pattern on Oxide Server?

Oxide Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 hours ago.

Lists and tags

How should you read the tags on Oxide Server?

These are the tags Oxide Server makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Oxide Server come up?

You will find Oxide Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does Oxide Server compare with other servers in the rankings?

Oxide Server sits at #8,823 for seven-day player hours, placing it in the top 40% of ranked servers.

How many players does Oxide Server have at the moment?

Oxide Server is offline at the moment; the last sighting was 31 hours ago. The week's figures average 1 players and top out at 1. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.

How to join

How can you connect to Oxide Server?

Open the console with F1 in Rust and type client.connect 180.73.62.27:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.