Element card · group Modded · atomic number 6,185, its rank
MochiLand
Online 181.124.9.238:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on MochiLand?
A procedural map runs on MochiLand, generated by the game.
How is MochiLand configured, and what rules apply?
No gather rate appears in the name of MochiLand. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
In what location does MochiLand sit?
Nothing about a region is published by MochiLand. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 181.124.9.238:28015.
On what Rust version does MochiLand operate?
Rust network protocol 2635 and build 168909 on Linux is what MochiLand uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does MochiLand stay online?
MochiLand is live as of now. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does MochiLand wipe, and how often?
Too few wipes are on record for MochiLand to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 7 hours ago the current world was made.
Tags, lists
How should you read the tags on MochiLand?
These are the tags MochiLand makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does MochiLand appear in?
You will find MochiLand on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does MochiLand place?
The seven-day player-hours table has MochiLand at #6,185, in the top 28% of ranked servers.
How many players does MochiLand have at the moment?
Of 10 slots, 0 are taken on MochiLand right now. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 02:00 UTC, averaging 2 players.
How to join
How can you connect to MochiLand?
You can connect by pressing F1 in Rust and entering client.connect 181.124.9.238:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.