Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h83 Sampled every 5 min

Element card · group Modded · atomic number 4,725, its rank

Mi Servidor Local Rust

Online 181.81.185.58:28015 checked 1h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average1peak 3
Rank · atomic number#4,725top 21%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5219:0001:0014:0018:0013:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:30 UTC3d ago 3 – running 1
Fri 23 Oct, 17:53 UTC5d ago 3 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 183
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Quick answers

from the figures on this page

Settings and map

What map is in play on Mi Servidor Local Rust?

A procedural map runs on Mi Servidor Local Rust, generated by the game.

How is Mi Servidor Local Rust configured, and what rules apply?

The name of Mi Servidor Local Rust carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Mi Servidor Local Rust sit?

Nothing about a region is published by Mi Servidor Local Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 181.81.185.58:28015.

What Rust version does Mi Servidor Local Rust currently run?

On Windows, Mi Servidor Local Rust is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Mi Servidor Local Rust stay online?

At the moment, Mi Servidor Local Rust is online. For the last 4 full days, 39 of 96 hours were online, giving 41% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipe schedule

What is the wiping pattern on Mi Servidor Local Rust?

Too few wipes are on record for Mi Servidor Local Rust to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 2 hours ago.

What does a typical wipe day on Mi Servidor Local Rust involve?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 2 hours in.

Where it appears

Which meanings sit behind the tags on Mi Servidor Local Rust?

The game's server browser reads the tags Mi Servidor Local Rust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Mi Servidor Local Rust appear in?

The Rust Data Lab lists that include Mi Servidor Local Rust are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Mi Servidor Local Rust compare with other servers in the rankings?

Mi Servidor Local Rust sits at #4,725 for seven-day player hours, placing it in the top 21% of ranked servers.

How full is Mi Servidor Local Rust right now?

Of 10 slots, 0 are taken on Mi Servidor Local Rust right now. The week's figures average 1 players and top out at 3. Peak time in the past 48 hours: 03:00 UTC, when the average was 2 players.

Connection

What steps get you onto Mi Servidor Local Rust?

In Rust, press F1 and enter client.connect 181.81.185.58:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.