Element card · group Modded · atomic number 13,695, its rank
FULCOSLAND
Offline 181.96.133.56:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on FULCOSLAND?
FULCOSLAND runs a procedural map of size 5,000 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is FULCOSLAND configured, and what rules apply?
Nothing in the name of FULCOSLAND gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts FULCOSLAND?
Nothing about a region is published by FULCOSLAND. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 181.96.133.56:28015.
Which Rust version is FULCOSLAND on?
On Windows, FULCOSLAND is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is FULCOSLAND for staying online?
FULCOSLAND is not online at the moment; the last sighting was 20 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipes and resets
How often does a wipe happen on FULCOSLAND, and at what time?
FULCOSLAND's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 8 hours ago.
Where it appears
How should you read the tags on FULCOSLAND?
The game's server browser reads the tags FULCOSLAND publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): 15 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does FULCOSLAND appear in?
The Rust Data Lab lists that include FULCOSLAND are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does FULCOSLAND hold among Rust servers?
The seven-day player-hours table has FULCOSLAND at #13,695, in the top 62% of ranked servers.
How full is FULCOSLAND right now?
FULCOSLAND is offline at the moment; the last sighting was 20 days 14 hours ago.
Connection
What steps get you onto FULCOSLAND?
Open the console with F1 in Rust and type client.connect 181.96.133.56:28015. The Launch Rust button on this page does the same job through Steam.