Rust Data LabData lab · live
Live readings Servers11,840 Players80,134 Populated3,897 Fresh wipes · 3h162 Sampled every 5 min

Element card · group Modded · atomic number 15,977, its rank

moti RUST

Offline 182.167.22.65:28015 checked 20d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,977top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 154
    ShockRust | Blue | NoLimit no group limit · 164 on average 154/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 135
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 135/ 225
  4. 4 Ru RustSpain.com … 28
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 28/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 147
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 147/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 46
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 46/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on moti RUST?

The map on moti RUST is procedural at size 4,500 with seed 123456789, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has moti RUST set, and what settings are in force?

No gather rate appears in the name of moti RUST. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does moti RUST sit?

No region is published by moti RUST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 182.167.22.65:28015.

On what Rust version does moti RUST operate?

Rust network protocol 2634 and build 166586 on Windows is what moti RUST uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is moti RUST for staying online?

Right now moti RUST is offline, with its last appearance 20 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does moti RUST wipe, and how often?

Too few wipes are on record for moti RUST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 7 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on moti RUST?

These are the tags moti RUST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does moti RUST appear in?

The Rust Data Lab lists that include moti RUST are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does moti RUST hold among Rust servers?

moti RUST sits at #15,977 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is moti RUST right now?

The last recorded sighting of moti RUST was 20 days 21 hours ago, and it is offline now.

Connection

How can you connect to moti RUST?

Open the console with F1 in Rust and type client.connect 182.167.22.65:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.