Rust Data LabData lab · live
Live readings Servers11,610 Players35,756 Populated2,903 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Vanilla · atomic number 15,477, its rank

测试

Offline 183.221.149.16:26690 checked 37d ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,477top 68%
Last wipe37d agobiweekly schedule
Next wipe4d 21hMon 2 Nov, 04:17 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 04:17 UTC, in 4d 21h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 4d 21hMon 2 Nov, 04:17 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 18d 21hMon 16 Nov, 04:17 UTC
  4. 32d 21hMon 30 Nov, 04:17 UTC
  5. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 04:17 UTC37d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Jp [JP]初心者PVPサーバー… 4
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average 4/ 100
  2. 2 Ru [JP] RUST SOLO… 2
    [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average 2/ 20
  3. 3 瞌睡 瞌睡熊『5倍10废|10.2… 5
    瞌睡熊『5倍10废|10.28|萌新首选|无权限』 EA · groups of 8+ · biweekly · 4 on average 5/ 100
  4. 4 Bp [JP/PvE][BPリサー… 1
    [JP/PvE][BPリサーチ]MatoyServer初しん者〇 EA · groups of 8+ · biweekly · 2 on average 1/ 50
  5. 5 Ap [JPN] Apple Se… 2
    [JPN] Apple Server | PvP | Vanilla | 2Weekly EA · groups of 8+ · biweekly · 2 on average 2/ 50
  6. 6 Cc cczsbwd/solo/独… 2
    cczsbwd/solo/独狼/原倍半月清/月图/公益服 EA · no group limit · biweekly · 1 on average 2/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on 测试?

The map on 测试 is procedural, made by the game.

How is 测试 configured, and what rules apply?

No gather rate appears in the name of 测试. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is disabled.

Server facts

In what location does 测试 sit?

The name of 测试 points to Asia, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 183.221.149.16:26690.

What Rust version does 测试 currently run?

On Windows, 测试 is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is 测试 for staying online?

Currently offline, 测试 was last seen 37 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.

Wipe schedule

How often does a wipe happen on 测试, and at what time?

The prediction for 测试 follows its tag, as too few wipes are on record to confirm the schedule. Due next on Monday 2 November at 04:17 UTC is its wipe. 37 days 2 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.

How does 测试 look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on 测试?

The game's server browser reads the tags 测试 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 测试 appear in?

You will find 测试 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does 测试 hold among Rust servers?

The seven-day player-hours table has 测试 at #15,477, in the top 68% of ranked servers.

What does the current player count on 测试 tell you?

The last recorded sighting of 测试 was 37 days 1 hours ago, and it is offline now.

How to join

What steps get you onto 测试?

In Rust, press F1 and enter client.connect 183.221.149.16:26690. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp2
Max players Player slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.