Rust Data LabData lab · live
Live readings Servers11,677 Players48,863 Populated3,243 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 15,496, its rank

CrustyRusty test rig

Offline 183.89.0.35:28115 checked 35d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,496top 67%
Last wipe50d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 7 Sep, 15:11 UTC50d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 51
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  4. 4 Ru 404 RUST 2Х|ДЛ… 38
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Quick answers

from the figures on this page

Server setup

What map is in play on CrustyRusty test rig?

Generated by the game, the map on CrustyRusty test rig is procedural.

What settings and rules apply on CrustyRusty test rig?

No gather rate appears in the name of CrustyRusty test rig. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

In what location does CrustyRusty test rig sit?

Nothing about a region is published by CrustyRusty test rig. Rust Data Lab shows a server's stated location, not a verified position of the machine. 183.89.0.35:28115 is the address it uses.

Which Rust version is CrustyRusty test rig on?

On Linux, CrustyRusty test rig is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

Does CrustyRusty test rig stay up, and how reliable is its uptime?

Currently offline, CrustyRusty test rig was last seen 35 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipe schedule

What is the wiping pattern on CrustyRusty test rig?

CrustyRusty test rig's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 50 days 9 hours ago.

Lists and tags

Which meanings sit behind the tags on CrustyRusty test rig?

These are the tags CrustyRusty test rig makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CrustyRusty test rig appear in?

The Rust Data Lab lists that include CrustyRusty test rig are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does CrustyRusty test rig hold among Rust servers?

The seven-day player-hours table has CrustyRusty test rig at #15,496, in the top 67% of ranked servers.

What does the current player count on CrustyRusty test rig tell you?

CrustyRusty test rig is offline at the moment; the last sighting was 35 days 18 hours ago.

How to join

What steps get you onto CrustyRusty test rig?

You can connect by pressing F1 in Rust and entering client.connect 183.89.0.35:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.