Element card · group Modded · atomic number 15,105, its rank
seedscreen
Offline 184.169.113.39:28115 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on seedscreen?
The map on seedscreen is procedural, made by the game.
What settings and rules apply on seedscreen?
The name of seedscreen carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts seedscreen?
There is no region on record for seedscreen. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 184.169.113.39:28115.
Which Rust version is seedscreen on?
On Windows, seedscreen is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
Does seedscreen stay up, and how reliable is its uptime?
seedscreen is not online at the moment; the last sighting was 45 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipes and resets
How often does a wipe happen on seedscreen, and at what time?
seedscreen's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 20 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on seedscreen?
These are the tags seedscreen makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does seedscreen come up?
The Rust Data Lab lists that include seedscreen are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does seedscreen place?
seedscreen sits at #15,105 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on seedscreen tell you?
No live signal from seedscreen right now, which was last seen 45 days 20 hours ago.
Connection
What is the way to join seedscreen?
In Rust, press F1 and enter client.connect 184.169.113.39:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.